Famicom Controller Port
Nintendo Famicom (Family Computer) proprietary 15-pin controller expansion port. Used for external controllers and peripherals on the original Japanese console.
Nintendo Famicom (Family Computer) proprietary 15-pin controller expansion port. Used for external controllers and peripherals on the original Japanese console.
Nintendo Famicom 48-pin expansion port on the front of the console for peripherals including the Disk System, keyboard, and third-party accessories.
Nintendo GameCube proprietary 6-pin controller port. Also used on the Wii (for backward compatibility) and on the Wii U/Switch via USB adapter.
Nintendo GameCube Hi-Speed Port for the Game Boy Player accessory, enabling Game Boy, Game Boy Color, and Game Boy Advance games on the TV.
Nintendo GameCube proprietary memory card slot accepting GameCube Memory Cards (59 blocks to 1019 blocks) for game save storage.
Nintendo GameCube high-speed serial port (SP1) on the bottom of the console. Used by the Broadband Adapter and Modem Adapter.
Nintendo GameCube serial port (SP2) on the bottom of the console. Used for SD card adapters and homebrew accessories.
Nintendo 64 bottom expansion connector for add-on hardware including the 64DD magnetic disk drive (Japan only).
Nintendo 64 top expansion port (memory/jumper pak slot) for the 4MB Expansion Pak RAM upgrade or standard Jumper Pak.
Nintendo Entertainment System proprietary 7-pin controller port. Accepts NES controllers and NES-compatible accessories.
Nintendo Entertainment System 48-pin expansion connector on the bottom of the console. Used for the Famicom-to-NES adapter and various peripherals.
Nintendo 64 proprietary controller port accepting N64 controllers and accessories. Features a unique 3-prong controller design.
Microsoft’s proprietary controller port on the original Xbox. Accepts Xbox controllers and accessories via the breakaway cable connection.
Proprietary Kinect sensor port on the Xbox 360 S and Xbox 360 E, combining USB data with 12V power for the Kinect motion sensor in a single connector.
Proprietary Kinect port on the original Xbox One for the Kinect v2 sensor. Provides USB 3.0 SuperSpeed data plus 12V power in a single proprietary connector.
Proprietary memory unit slot on early Xbox 360 models accepting removable Xbox 360 Memory Units for game saves and profile storage.
Proprietary CFexpress-based expansion card slot on Xbox Series X and Series S for the Seagate Storage Expansion Card, adding NVMe SSD storage matching internal drive speeds.
Super Nintendo Entertainment System proprietary 7-pin controller port. Accepts SNES controllers, multitaps, and compatible accessories.
Super Nintendo 28-pin expansion port on the bottom of the console. Originally intended for an unreleased modem and CD-ROM add-on.
Proprietary 2-pin connector on the Nintendo Wii and Wii U for the infrared Sensor Bar. Provides power to the bar’s IR LEDs for Wii Remote tracking.