The handheld PC that made the format mainstream runs a custom AMD APU inside a surprisingly capable connectivity shell. Its single USB-C port operates at USB 3.2 Gen 2 with DisplayPort 1.4 Alt Mode — one dock connects to a TV and handles 45W charging simultaneously. There is no Thunderbolt and no proprietary dock protocol, so any standard USB-C hub or dock works without caveats. The microSD slot accepts cards up to 2TB for storage expansion.
Valve's handheld console delivers all connectivity through a single USB-C port running USB 3.2 Gen 2 at 10Gbps—charging, data transfers, and DisplayPort Alt Mode for external 4K monitors. The dock (sold separately) splits charging and video, so you're not stuck choosing between power and displays. MicroSD card support via UHS-II lets you expand storage at full speed, and the 3.5mm jack handles headsets natively. Below is the complete port breakdown.
The Super Nintendo Entertainment System connects via a multi-purpose AV port supporting composite, S-Video, or RGB—SCART cables in PAL regions. The cartridge slot is a top-loader, and the console draws about 10W of power under typical use. Two controller ports on the front accept standard SNES pads or a multitap for four-player games; a separate expansion port on the rear is for add-on chips inside certain cartridges. Here's the complete port breakdown.
This compact SNES Jr. redesign shrinks the console and drops the RF option, leaving only composite and S-Video via its AV port. The cartridge slot is still a top-loader, and power consumption drops slightly to about 9W. Two controller ports and one expansion port mirror the original's layout. Below is the full connector layout.
TCL's QM8 flips the script: HDMI 1 and 2 are the gaming ports at full HDMI 2.1 (48Gbps, 4K@144Hz, up to 240Hz interpolated), while HDMI 3 and 4 drop to 2.0b. That means you'll plug your console into a front port, not the back. eARC lives on HDMI 4 intentionally—TCL protected both gaming inputs. Game Accelerator 240 with AMD FreeSync Premium Pro delivers smooth high-frame-rate content. Here's every port and the cables you'll need.
Valve's handheld console delivers all connectivity through a single USB-C port running USB 3.2 Gen 2 at 10Gbps—charging, data transfers, and DisplayPort Alt Mode for external 4K monitors. The dock (sold separately) splits charging and video, so you're not stuck choosing between power and displays. MicroSD card support via UHS-II lets you expand storage at full speed, and the 3.5mm jack handles headsets natively. Below is the complete port breakdown.
Valve's handheld console delivers all connectivity through a single USB-C port running USB 3.2 Gen 2 at 10Gbps—charging, data transfers, and DisplayPort Alt Mode for external 4K monitors. The dock (sold separately) splits charging and video, so you're not stuck choosing between power and displays. MicroSD card support via UHS-II lets you expand storage at full speed, and the 3.5mm jack handles headsets natively. Below is the complete port breakdown.
With 4,000 ANSI lumens and dual HDMI 2.0b inputs, this DLP projector handles bright rooms and multi-source setups with ease. A USB-C port lets you connect a Nintendo Switch or laptop directly without an adapter — a rare feature in this price range. The 240Hz refresh rate at 1080p and 4.2ms input lag make it a solid pick for gaming alongside movie night. An RJ-45 port and RS-232 are included for network control and custom installation.
Vizio's Elevate was the first soundbar with rotating up-firing speakers that physically tilt upward when Dolby Atmos content is detected. Two HDMI inputs support 4K Dolby Vision HDR passthrough from source devices like gaming consoles and Blu-ray players. The eARC output sends lossless Atmos audio from TV streaming apps back to the soundbar. A 3.5mm auxiliary input and optical port provide additional connection options for older devices.
This 5.1.2-channel Dolby Atmos soundbar packs a surprising amount of connectivity into a mid-range package. Two HDMI ports handle video passthrough and eARC, so you can route a single cable to your TV and get lossless Dolby TrueHD and DTS-HD Master Audio back. A dedicated 3.5mm voice assistant input lets you wire an Echo or other smart speaker directly into the system. Optical and USB-A round out the inputs for legacy devices and local file playback.
The original Xbox connects via composite or component video through a proprietary AV connector, supporting up to 1080i on component TVs. A single USB port on the front charges controllers, while two Ethernet ports on the back provide both standard wired networking and HD Video Kit connectivity (480Mbps). The composite cable delivers muddy colors compared to component—third-party HDMI adapters are essential for modern displays. Here's the complete port breakdown.
The Xbox 360 uses composite or component video via a proprietary AV connector on the back, supporting up to 1080i resolution on component displays. Two USB ports on front are shared between controller charging and low-speed data (12Mbps); the rear USB ports run at full USB 2.0 (480Mbps) for storage. An original composite cable produces noticeably softer video than component; modern HDMI adapters are recommended for contemporary TV displays. Here's the complete port breakdown.
The Xbox 360 uses composite or component video via a proprietary AV connector on the back, supporting up to 1080i resolution on component displays. Two USB ports on front are shared between controller charging and low-speed data (12Mbps); the rear USB ports run at full USB 2.0 (480Mbps) for storage. An original composite cable produces noticeably softer video than component; modern HDMI adapters are recommended for contemporary TV displays. Here's the complete port breakdown.
The Xbox 360 uses composite or component video via a proprietary AV connector on the back, supporting up to 1080i resolution on component displays. Two USB ports on front are shared between controller charging and low-speed data (12Mbps); the rear USB ports run at full USB 2.0 (480Mbps) for storage. An original composite cable produces noticeably softer video than component; modern HDMI adapters are recommended for contemporary TV displays. Here's the complete port breakdown.
Microsoft's Xbox One supports 4K video at up to 60Hz through a single HDMI 1.4 port capped at 18Gbps bandwidth. Three USB 3.0 ports on the rear (5Gbps each) handle data, external storage, and controller charging. The optical audio output sends Dolby Digital or Dolby Atmos surround through any compatible receiver or soundbar. Here's the complete port breakdown.
Microsoft's Xbox One supports 4K video at up to 60Hz through a single HDMI 1.4 port capped at 18Gbps bandwidth. Three USB 3.0 ports on the rear (5Gbps each) handle data, external storage, and controller charging. The optical audio output sends Dolby Digital or Dolby Atmos surround through any compatible receiver or soundbar. Here's the complete port breakdown.
Microsoft's Xbox One supports 4K video at up to 60Hz through a single HDMI 1.4 port capped at 18Gbps bandwidth. Three USB 3.0 ports on the rear (5Gbps each) handle data, external storage, and controller charging. The optical audio output sends Dolby Digital or Dolby Atmos surround through any compatible receiver or soundbar. Here's the complete port breakdown.
Microsoft's Xbox One supports 4K video at up to 60Hz through a single HDMI 1.4 port capped at 18Gbps bandwidth. Three USB 3.0 ports on the rear (5Gbps each) handle data, external storage, and controller charging. The optical audio output sends Dolby Digital or Dolby Atmos surround through any compatible receiver or soundbar. Here's the complete port breakdown.
Microsoft's Xbox Series S targets 1440p at 120Hz (or 4K at 60Hz) through a single HDMI 2.1 port with 48Gbps bandwidth and VRR/ALLM. Three USB 3.0 ports on the rear handle data and charging; the front USB-C port doesn't support video output. A standard HDMI cable is included, but upgrading to Ultra High Speed HDMI 2.1 unlocks the full 1440p@120Hz potential on compatible screens. Here's the complete port breakdown.
Microsoft's Xbox Series S targets 1440p at 120Hz (or 4K at 60Hz) through a single HDMI 2.1 port with 48Gbps bandwidth and VRR/ALLM. Three USB 3.0 ports on the rear handle data and charging; the front USB-C port doesn't support video output. A standard HDMI cable is included, but upgrading to Ultra High Speed HDMI 2.1 unlocks the full 1440p@120Hz potential on compatible screens. Here's the complete port breakdown.
Microsoft's Xbox Series S targets 1440p at 120Hz (or 4K at 60Hz) through a single HDMI 2.1 port with 48Gbps bandwidth and VRR/ALLM. Three USB 3.0 ports on the rear handle data and charging; the front USB-C port doesn't support video output. A standard HDMI cable is included, but upgrading to Ultra High Speed HDMI 2.1 unlocks the full 1440p@120Hz potential on compatible screens. Here's the complete port breakdown.
Microsoft's flagship Xbox Series X supports 4K gaming up to 120Hz through a single HDMI 2.1 port with full 48Gbps bandwidth and VRR/ALLM. Three USB 3.0 ports on back deliver data and charging; the front USB-C doesn't support video output. A standard HDMI cable ships included, but a dedicated Ultra High Speed HDMI 2.1 cable ensures you hit 4K@120Hz on compatible TVs. Here's the complete port breakdown.
Microsoft's flagship Xbox Series X supports 4K gaming up to 120Hz through a single HDMI 2.1 port with full 48Gbps bandwidth and VRR/ALLM. Three USB 3.0 ports on back deliver data and charging; the front USB-C doesn't support video output. A standard HDMI cable ships included, but a dedicated Ultra High Speed HDMI 2.1 cable ensures you hit 4K@120Hz on compatible TVs. Here's the complete port breakdown.
Microsoft's flagship Xbox Series X supports 4K gaming up to 120Hz through a single HDMI 2.1 port with full 48Gbps bandwidth and VRR/ALLM. Three USB 3.0 ports on back deliver data and charging; the front USB-C doesn't support video output. A standard HDMI cable ships included, but a dedicated Ultra High Speed HDMI 2.1 cable ensures you hit 4K@120Hz on compatible TVs. Here's the complete port breakdown.