RGB SCART cable for the Nintendo AV Multi Out port — the best analogue picture a SNES or GameCube can produce. The Nintendo 64 is the exception: almost all units need an internal modification before they output RGB at all.
Connection Endpoints
| End A | Nintendo AV Multi Out (male) |
|---|---|
| End B | RGB SCART (21-pin Euroconnector) (male) |
| Direction | Console → Display |
Specifications
| Protocol | RGBS (Analog RGB with Composite Sync) |
|---|---|
| Max Resolution | 240p / 480i / 576i |
| Consumer Tier | Nintendo RGB |
| Status | Legacy |
Supported Features
Analog RGB
Composite Sync
Analog Stereo Audio
Length & Physical
| Max Passive Length | 2m |
|---|
Notes & Compatibility
SNES and GameCube output RGB natively. The Nintendo 64 does not, except on early NTSC NUS-CPU boards and then only with an amplifier — assume yours needs a mod. Buy from a maker that specifies sync handling and shielding (Retro Gaming Cables, RetroAccess, Insurrection Industries); generic SCART leads are often composite-through-SCART and give you nothing. SCART is a European fitting; in North America pair the console with a component or HDMI route instead.
