Nintendo's original Family Computer connects exclusively through RF or, on later models, a proprietary connector for composite video. The two integrated controllers are hardwired to the console — you'll need a multitap to add more controllers for multiplayer. Cartridges load from the top-loading slot, and the system draws about 3.6W of power. Below is the full connector layout and everything you'll need.
Device Information
- Manufacturer
- Nintendo
- Release Year
- 1983
- Model Number
- HVC-001
- Category
- Gaming Console
Source: manufacturer product page · Last updated: · How we verify port data →
Available Ports
| Connector | Quantity | Power (PD) | Capabilities | Label | Notes |
|---|---|---|---|---|---|
| RF Antenna Input (Coaxial) | 1 | — | — | RF Out (rear) | RF modulator output for antenna/coax TV connection. Japan RF channels. |
| Famicom Expansion Port | 1 | — | — | Expansion Port (15-pin) (front) | 15-pin DA-15 connector for Famicom accessories: Disk System, keyboard, external controllers, modem. |
Notes & Compatibility
Japan-only release (Family Computer/Famicom). 60-pin cartridge slot (different from NES 72-pin). Controllers hardwired to console – Controller II has built-in microphone. RF video output only. 15-pin expansion port used for peripherals including Famicom Disk System, keyboard, and modem. Red and white color scheme. Different cartridge pinout prevents direct NES game compatibility. There is no A/V port at all (composite arrived with the 1993 AV Famicom), which is why no plug-in A/V cable exists for this model. Route: RF coax into a TV with an analogue tuner, or an analogue RF demodulator with composite or HDMI out; a digital-only tuner shows nothing. Composite can be added by modification.