Xbox 360 S (Slim, 2010)

The Xbox 360 uses composite or component video via a proprietary AV connector on the back, supporting up to 1080i resolution on component displays. Two USB ports on front are shared between controller charging and low-speed data (12Mbps); the rear USB ports run at full USB 2.0 (480Mbps) for storage. An original composite cable produces noticeably softer video than component; modern HDMI adapters are recommended for contemporary TV displays. Here's the complete port breakdown.

Redesigned Xbox 360 with smaller footprint, integrated 802.11b/g/n Wi-Fi, dedicated Kinect port, and quieter operation. HDMI 1.2 standard with 2011 update adding HDMI 1.4 3D support.

Device Information

Manufacturer
Microsoft
Release Year
2010
Model Number
1439
Category
Gaming Console

Available Ports

Connector Quantity Label Notes
HDMI 1.4 (Type A – Standard) 1 rear HDMI 1.2/1.3, with 2011 firmware update adding HDMI 1.4 for 3D support
Proprietary AV Multi-Out (Xbox 360 Slim) 1 rear Multi-AV connector for component/composite cables
Optical TOSLINK (S/PDIF) 1 rear Integrated optical digital audio output
USB Type-A (USB 2.0) 2 front (under door) USB 2.0 for controllers and accessories
USB Type-A (USB 2.0) 3 rear USB 2.0 for storage, wireless adapter, accessories
RJ-45 (100BASE-TX Fast Ethernet) 1 rear 10/100 Fast Ethernet
Proprietary Kinect Port (Xbox 360) 1 rear Dedicated Kinect sensor port with integrated power
Proprietary Power Connector (Xbox 360 Slim) 1 rear Dual-barrel proprietary connector, external power brick

Notes & Compatibility

Built-in Wi-Fi 802.11b/g/n (2.4GHz only). Dedicated Kinect port provides power. Integrated optical TOSLINK port. Capacitive touch power/eject. 5 USB ports total. Ethernet is 10/100. External power brick (smaller than original).

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